Custom Model Changer

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Danil_gh

pony
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Danil_gh добавил(а) новую работу:

Custom Model Changer - Custom Model Changer

Custom Model Changer
структура папки должна выглядеть так​

nix\scripts\models\
└── asuka_langley\ <-- Папка модели (название любое)
├── asuka_langley.vmdl_c <-- Файл модели (.vmdl_c или .vmdl)
└── materials\ <-- Папка с материалами
├── body.vmat_c
├── face.vmat_c
├── hair.vmat_c
└── *.vtex_c

Частые проблемы

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1785383745886.png
this happends when i did exactly like you said
this is my path
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\nix\scripts\models
1785383792418.png
whats the issue ?
 
View attachment 87165
this happends when i did exactly like you said
this is my path
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\nix\scripts\models
View attachment 87166
whats the issue ?
Judging by your screenshot, the materials folder is located in the shared "models" folder next to the "asuka_langley" folder. Because of this, the script simply doesn't see the textures and doesn't copy them to the game directory, which causes a fatal engine error. You need to move the materials folder inside the "asuka_langley" folder.

The correct file structure should look like this: ...\nix\scripts\models\asuka_langley\asuka_model.vmdl_c
...\nix\scripts\models\asuka_langley\materials\
 
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